Red Castle Games was the location for the final gathering of the PDX Operation Blue Thunder v2.0 League! We had a new player interested in the game and watched as John and Nicholas played the first game. We weren't able to take any pictures due to a mixture of a headache from seasonal allergies and the inquiries Jason, our interested player, were making. We hope to see Jason soon and look forward to some Demo games! Don't forget to check out the
SSU Battle Report.
Scenario 11: Getting Out Of Here
The goal is simple. ESCAPE!! You have 8 rounds to get to your objective square and score triple points.
John v. Nicholas
- Attacker:
John - Allies: 299 points
Bazooka Joe - Rhino - The Priest - BBQ Squad - BBQ Squad - Grim Reapers - Tank Busters - The Boss - The Hammers - Mickey - Wildfire
- Defender:
Nicholas - Axis: 300 points
Beobachter - Beobachter - Heavy Kommandotrupp - Kommandotrupp - Heinrich - Heinrich - Lothar - Ludwig - Sturmkönig
The Axis had to wait until the 4th Turn before all of their units were on the board. The Allies were able to cover a lot of distance in their first Turn, but the Axis Walkers were able to cause a bit of damage before the game was finished. The Allies were able to eliminate both Beobacther units and the Heavy Kommandotrupp in the 1st Turn. The next 3 Turns saw the Axis remove the Wildfire, Mickey, and Bazooka Joe from the Allied forces. The Allies escape Rhino, The Hammers, Grim Reapers, Tank Busters, and the BBQ Squad for triple points in Turn 5. but lost The Boss, who were instrumental in aiding the Allied forces and their ability to cover such a great distance. The Priest and his BBQ Squad escaped in Turn 6 for triple points, and the Axis were not able to get any units to the objective tiles by the end of Turn 8.
Victor: John - Allies
- John - Attacker: 591 points
- Nicholas - Defender: 117 points
Nicholas v. Justin
- Attacker:
Nicholas - Axis: 300 points
Beobachter - Beobachter - Heavy Kommandotrupp - Kommandotrupp - Heinrich - Heinrich - Lothar - Ludwig - Sturmkönig
- Defender:
Justin - Allies: 299 points
Bazooka Joe - Corps Officers - Crack Shots - Grim Reapers - Grim Reapers - Hell Boys - Recon Boys - Recon Boys - Fireball - Steel Rain
The Allied Player may have been better off with a Punisher, but the mere existence of the threat of Axis Zombies and Gorillas tilted the decision in favor of the Fireball. The Axis were able to get all of their units onto the board before the end of Turn 3. The Allies lost the Crack Shots, and the Axis lost a Beobacther unit in Turn 1. Turn 2 saw the Allies cover a lot of distance, but the Recon Boys fell to distance available to the Axis guns. The Allies gained some much needed relief when the Steel Rain was able to eliminate the Ludwig and a Heinrich, while the Fireball used it's .50 cal MG dual to finish off the Kommandotrupp before the end of Turn 3. However, the Lothar was able to get a clear line of sight on the Steel Rain and used it's Nebelwerfer to eliminate the Allied Artillery unit. Joe and his Hell Boys escaped in Turn 4, followed by the Grim Reapers and Recon Boys in Turn 5. The Allies used their remaining Grim Reapers to finish off the other Beobacther unit, but lost the Corps Officers to the Sturmkönig after injecting the Recon Boys with the Serum they needed to exit the battle. The last unit of Allied Grim Reapers escaped in Turn 6, but it took until Turn 8 for the Fireball to fall to the relentless fire from the Axis Walkers.
Victor: Justin - Allies
Victory Points:
- Nicholas - Attacker: 180 points
- Justin - Defender: 473 points
Justin v. John
- Attacker:
Justin - Allies: 299 points
Bazooka Joe - Corps Officers - Crack Shots - Grim Reapers - Grim Reapers
- Hell Boys - Recon Boys - Recon Boys - Fireball - Steel Rain
- Defender:
John - Allies: 299 points
Bazooka Joe - Rhino - The Priest - BBQ
Squad - BBQ Squad - Grim Reapers - Tank Busters - The Boss - The Hammers
- Mickey - Wildfire
The speed granted to the Allies did a great deal to spice this mission up a bit. John lost his Wildfire and Mickey to the Steel Rain in Turn 3, and the Fireball's .50 cal MG dual was able to eliminate John's Tank Busters. John escaped his Rhino and The Hammers in Turn 4, while Justin was able to eliminate John's Bazooka Joe and his BBQ Squad. John was able to eliminate a unit of Justin's Grim Reapers before the end of the Turn. John escaped the last miniature of his BBQ Squad in Turn 5 after Justin's reactive fire eliminated The Priest and the other 4 miniatures. Justin's Recon Boys blocked the Objective Square in Turn 6 and allowed the rest of his Allied forces a chance to eliminate John's Grim Reapers, then moved his own unit of Grim Reapers to escape the battle. John only had a the Commander miniature of The Boss remaining. Justin escaped his Recon Boys in Turn 7, followed by the Crack Shots, Bazooka Joe, Hell Boys, and the Corps Officers at the end of Turn 8. John's Command Squad was left to think about it's failure and as a sacrifice to the unknown enemy attacking the city.
Victor: Justin - Allies
Victory Points:
- Justin - Attacker: 595 points
- Justin - Defender: 260 points
The League is finished and we have a winner!!
Nicholas Gyore is declared the winner of the PDX Operation Blue Thunder v2.0 League. He scored the most victories to obtain a grand total of 48 League Points! Justin came in second with 33, and John with 18. Justin gains the bragging rights for "Best Attacker" with a score of 2272 VP points as the Attacker in each scenario, as well as bragging rights for "Best Defender" with a score of 2363 points as the Defender in each Scenario. John proved his ability as a Defender since each player had comparable scores.
We will be taking a break for a couple weeks, but will return before the end of the month with a new direction for the PDX Dust League. There are a few more battle reports and custom games that will be posted during the break, as well as an update to the
Unit Cards.
Good Gaming!!
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