Thursday, March 8, 2012

A Need For Calrification In March

I recently submitted these Questions to FFG for clarification. Your Thoughts? (I will post the response in the comments section)

Greetings! I have a few questions after my last league play night and using the Heavy Walkers and structures for the first time, as well as a few others that have been in the back of my mind.


Flame weapons vs. multi-level structure
When the Hot Dog or Fireball attack units in a structure how does the “fire arc” work? According to the established rules the flame weapon can inflict damage on all units in spaces between the attacking unit and the target unit. The Hot Dog has a range of 2, and if adjacent to a multilevel structure only needs a range of 2 to reach the roof. If the Hot Dog targets a unit on the roof does the flame weapon only affect the units on the roof and 3rd floor, since that would require a range of 2 and would be 2 adjacent spaces? Or would the flame weapon also hit all the other floors? Or can the Hot Dog only target the ground floor and floor above? The Fireball has a range of 3, and can be adjacent to 2 squares of the structure. So pretty much the same question, but with a range of 3, the possibility of “dancing” diagonally up the building since LOS and Range requirements would be met. Such as: The Fireball is adjacent to 2 openings on a 3 story structure (1st, 2nd, 3rd, Rooftop for a total of a height of 4). There is a unit on the right of the fireball on the 1st floor, left of the fireball on the 2nd floor, and then right on the 3rd floor and rooftop (4 targets in total). Can the Fireball target the units on the first 3 floors since it meets the range of 3, and does not break LOS? Same for the targets on the 2nd, 3rd, and 4th floor? Or can I only target 1 section of a multilevel structure and it affects all units or 3 stories of that section?
Sorry if that was confusing, but I saw so many possibilities with only needing a 2 range to reach the roof. I couldn't find a way to make an image to help explain what I was shooting for with the materials at my disposal.


Do units on the roof follow "structure" rules for LOS, since they are not considered to be in the structure? So basically, does the unit have to be on the side of the roof facing the attacker (like inside a structure and on an exit facing the enemy), or, since the unit is not technically in the structure, can they be targeted anywhere on the roof as long as there is 2D LOS?


Can units with the Jump ability jump off the roof of a structure? It’s clear they cannot land on the roof, but not so much about jumping off the roof.


Is placing its own action that can't be combined with any other skills or actions? The most I can find is in the Original Core Set rulebook saying that placing on the board is always a “one space move action.” Hopefully these follow up questions will allow this to make a bit more sense:
  • So units with move 2 can only have the 1 space on placement, correct?  
  • Can the Fireball use its scout ability to save its second action to perform an attack, or does the scout ability apply after both actions are finished? So basically it could it be possible to perform a Placement+ Scout for the 1st action, and attack for the 2nd action?
  • Can units with Fast use their fast ability when placing? Such as Placement+Fast for the first action, and attack for the second action?
  • Same with Charge. Can Markus and the Gorillas perform a Place/move/fast/charge?


Are the Rubble Tiles in the Original Core Set supposed to have a '+' icon? Are any of these tiles supposed to be released in an expansion? The terrain type was announced in Operation Cyclone over a year ago and I have yet to see any tiles with this marking and am anxious to give them a try.

2 comments:

  1. BattleTactics.TV
    You recently asked a question about Dust Tactics:

    Rule Question:
    Can a unit with Jump, Jump off of a building? I know they cant land on the roof, but can they jump off of it?

    Yes, a unit with Jump can jump off of a building.

    I hope this has answered your question. Happy Gaming!

    Zach Tewalthomas
    Assoc. Miniatures Games Producer
    Fantasy Flight Games
    ztewalthomas@fantasyflightgames.com

    ReplyDelete
  2. BattleTactics.TV
    You recently asked a question about Dust Tactics:



    - Heavy walkers are lumbering beasts, as they should be. They need to perform MOVE+MOVE in order to fully deploy onto the board, and moving around cluttered terrain will be a hassle. Attack LOS is thankfully quite simple.

    What if the deployment zone is two full tiles, basically 18 squares, does a big walker still have it do a MOVE + MOVE to enter the board. Or one MOVE to enter on to four squares and second ACTION to ether ATTACK or MOVE? Can a large walker ever deploy an ATTACK?



    Heavy Walkers must always perform two MOVE actions when deploying on the board, no matter where, or how large, the deployment zone is.



    I hope this has answered your question. Happy gaming!





    Christopher Hosch

    Associate Game Producer

    Fantasy Flight Games

    chosch@fantasyflightgames.com

    ReplyDelete